Village: Drfiēj̼osukē Se

Drfiēj̼osukē Se

Drfiēj̼osukē Se
Example Tauric architecture.
StateDalandic Empire
ProvenceGèfy̼è Provence
Sub ProvenceValmill Dutchy
RegionBo-28c Zăw Shrublands
Founded1383
Community LeaderMaster Tselè Prothero
Area3 km2 (1 mi2)
Average Yearly Temp27°C (80°F)
Average Elevation4422 m (14507 ft)
Average Yearly Precipitation220 cm/y (86 in/y)
Population792
Population Density264 people per km2 (792 people per mi2)
Town AuraNecromancy
Naming
Native nameDrfiēj̼osukē Se
PronunciationDrfiē /ˈj̼osuc/
Direct Translation[constitution] [difference]
Translation[Not Yet Translated]

Drfiēj̼osukē Se (Drfiē /ˈj̼osuc/ [constitution] [difference]) is a subtropical Village located in Valmill Dutchy, Gèfy̼è Provence, within the Dalandic Empire.

The name Drfiēj̼osukē Se is derived from the Tauric language, as Drfiēj̼osukē Se was founded by Trruzhui Gruffudd, who was culturaly Tauric.

Climate

Drfiēj̼osukē Se has a yearly average temperature of 27°C (80°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a pleasant 25°C (77°F). Drfiēj̼osukē Se receives an average of 220 cm/y (86 in/y) of precipitation, most of which comes in the form of rain during the summer. Drfiēj̼osukē Se covers an area of nearly 3 km2 (1 mi2), and an average elevation of 4422 m (14507 ft) above sea level.

Overview

Drfiēj̼osukē Se was founded durring the late 15th century in summer of the year 1383, by Trruzhui Gruffudd. The establishment of Drfiēj̼osukē Se was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Trruzhui Gruffudd struck deals with nearby nations and communities to establish Drfiēj̼osukē Se as a prison colony.

Drfiēj̼osukē Se was built using the conventions of Tauric durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Drfiēj̼osukē Se is no diffrent. The village's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Drfiēj̼osukē Se is buildings folow an organic layout of crampt packed earth streets whihch gives the village a shape simmilar to a tree, if one views its streets from above. The village rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. The village's millitarily questionable fortifications are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the village's defences.

A look around Drfiēj̼osukē Se gives you a feeling of distrust and paranoia. Also greed. The locals seem to be very much into scholastic pursuits, based on the hushed, murmured conversations you hear at least. Everyone in Drfiēj̼osukē Se acts like they have discovered something wondrous, and are worried they will endure some horrible fate so another can take what they’ve discovered for themselves.

Civic Infrastructure

Drfiēj̼osukē Se has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Drfiēj̼osukē Se has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Drfiēj̼osukē Se.

Drfiēj̼osukē Se has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Drfiēj̼osukē Se has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Drfiēj̼osukē Se has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Drfiēj̼osukē Se has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Drfiēj̼osukē Se's public wards, blessings, and other arcane systems.

Drfiēj̼osukē Se has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Drfiēj̼osukē Se has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Drfiēj̼osukē Se's town hall was built using a different architectural style from the rest of the town. The style used is known for its buildings being predominantly formed through the combination of basic geometric shapes. However, it shown in the detailing given to the structures such as its characteristic tall columns, intricate detail, symmetry, harmony, and balance in their designs to an astonishing degree of precision. Decorative elements for the buildings tended to be built into the structure itself, making great use of fluting, frescoes, inlays, and embossing.

In Drfiēj̼osukē Se every night at precisely midnight every structure in town is engulfed by sailors fire until the end of the witching hour.

The Domovoi near Drfiēj̼osukē Se are known to be quite timid.

Drfiēj̼osukē Se's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves reenactments to channel Truename Magic energies of tier 2 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 2
  • Milk Maids: 1
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 1
    • Farmland: 3175 m2
    • Cattle and Similar Creatures: 198
    • Poultry: 2376
    • Swine: 158
    • Sheep: 7
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 79

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 1
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 1
  • Candlemakers: 2
  • Carpenters: 2
  • Clothmakers: 2
  • Coopers: 1
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 1
  • Farrier: 5
  • Glassworkers: 2
  • Gunsmiths: 1
  • Hatters: 1
  • Leatherwrights: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 1
  • Soap and Tallow Workers: 2
  • Tailors: 5
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Fine Clothiers: 1
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 3
  • Barbers: 3
  • Coachmen: 1
  • Cooks: 3
  • Doctors: 1
  • Gamekeepers: 1
  • Hairdressers: 2
  • Healers: 1
  • Housekeepers: 2
  • Housemaids: 4
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 2
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 3
  • Tavern Keepers: 3

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 1
  • Long Haul Couriers: 1
  • Dockyard Workers: 1
  • Leech Collectors: 1
  • Millers: 1
  • Miners: 1
  • Oilmen and Polishers: 1
  • Postmen: 1
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 2
  • Watercarriers: 1
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Alchemist: 1
  • Clerk: 1
  • Educators: 2
  • Engineers: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 1
  • Exorcist: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Legend Keepers: 1
  • Militia Officers: 6
  • Monks, Monastic: 2
  • Monks, Civic: 2
  • Historian, Oral: 1
  • Policemen, Sheriffs, etc.: 1
  • Priests: 2
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 2

Cottage Industries

  • Brewers: 2
  • Comfort Services: 2
  • Jaminators: 2
  • Needleworkers: 2
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 3
  • Spinners: 2
  • Weaver: 2

Artists

  • Bards: 1
  • Musicians: 2
  • Wood Carvers: 2
  • Writers: 2

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 2
  • Millers: 1
  • Picklers: 1
  • Tobacconists: 1
  • Tallowmakers: 1

205 of Drfiēj̼osukē Se's population work within a Foundational Occupation.

532 of Drfiēj̼osukē Se's population do not work in a formal occupation, but do contribute to the local economy. 55 (7%) are noncontributers.

Points of Interest

Due to a magical anomaly, Drfiēj̼osukē Se is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

Drfiēj̼osukē Se is still bloodied by a recent violent conflict. A crushing bandit raid, a lost siege, getting caught at the periphery of a major battle, or some other calamity has inflicted severe damage on the place. Some communities may suffer a longer-term version of this, their youths lost in a grinding, endless battle against some perpetual threat.

In time immemorial, reportedly some time during the late 2nd century a local hero by the name of killed a tyrannical who had controlled Drfiēj̼osukē Se for years. Drfiēj̼osukē Se created a local delicacy in 's honor which is served at festivals.

History